An Explorative Gem
Five minutes into Prideful Sloth’s Yonder: The Cloud Catcher Chronicles, a blatant parallel can be drawn to Breath Of The Wild. Your character, shipwrecked and premise-less, leaves a cave with only a faint sense of location. Emerging onto a rocky platform that overlooks an expansive scene of lush greenery and sprawling mountains. If the video game trope of ‘exploration in 2017’ could be distilled into one image – this would be it.
Like Zelda, Yonder: The Cloud catcher Chronicles drops you into a world with nothing but your curiosity to explore. You can head in any direction you want though you do have your Celestial Compass. A device that gives you a quest-focused heading if you feel especially aimless.
Yonder succeeds where many open-world games fail: it doesn’t make any of its content feel imperative, in short, you can tackle any of the games’ dozens of side-quests at whatever pace suits you without UI prompts attempting to steer you onto the critical path. It does help that Yonder’s overarching quest is super vague and totally non-pressing.
A World Filled With Cheery NPCs
The nine species of hybrid animal are adorable and the variety of flora and fauna gives Gemea an indistinguishable sense of place. Gemea is a manageable and wonderful place to simply be in.
Beautifully Simple With Plenty Of Hidden Depth
Will Butler | @QuesaWilla